//======================================================================
//
// aes_encipher_block.v
// --------------------
// The AES encipher round. A pure combinational module that implements
// the initial round, main round and final round logic for
// enciper operations.
//
//
// Author: Joachim Strombergson
// Copyright (c) 2014, SUNET
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or
// without modification, are permitted provided that the following
// conditions are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in
// the documentation and/or other materials provided with the
// distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//======================================================================
module aes_encipher_block(
input wire clk,
input wire reset_n,
input wire next,
input wire keylen,
output wire [3 : 0] round,
input wire [127 : 0] round_key,
output wire [31 : 0] sboxw,
input wire [31 : 0] new_sboxw,
input wire [127 : 0] block,
output wire [127 : 0] new_block,
output wire ready
);
//----------------------------------------------------------------
// Internal constant and parameter definitions.
//----------------------------------------------------------------
parameter AES_128_BIT_KEY = 1'h0;
parameter AES_256_BIT_KEY = 1'h1;
parameter AES128_ROUNDS = 4'ha;
parameter AES256_ROUNDS = 4'he;
parameter NO_UPDATE = 3'h0;
parameter INIT_UPDATE = 3'h1;
parameter SBOX_UPDATE = 3'h2;
parameter MAIN_UPDATE = 3'h3;
parameter FINAL_UPDATE = 3'h4;
parameter CTRL_IDLE = 3'h0;
parameter CTRL_INIT = 3'h1;
parameter CTRL_SBOX = 3'h2;
parameter CTRL_MAIN = 3'h3;
parameter CTRL_FINAL = 3'h4;
//----------------------------------------------------------------
// Round functions with sub functions.
//----------------------------------------------------------------
function [7 : 0] gm2(input [7 : 0] op);
begin
gm2 = {op[6 : 0], 1'b0} ^ (8'h1b & {8{op[7]}});
end
endfunction // gm2
function [7 : 0] gm3(input [7 : 0] op);
begin
gm3 = gm2(op) ^ op;
end
endfunction // gm3
function [31 : 0] mixw(input [31 : 0] w);
reg [7 : 0] b0, b1, b2, b3;
reg [7 : 0] mb0, mb1, mb2, mb3;
begin
b0 = w[31 : 24];
b1 = w[23 : 16];
b2 = w[15 : 08];
b3 = w[07 : 00];
mb0 = gm2(b0) ^ gm3(b1) ^ b2 ^ b3;
mb1 = b0 ^ gm2(b1) ^ gm3(b2) ^ b3;
mb2 = b0 ^ b1 ^ gm2(b2) ^ gm3(b3);
mb3 = gm3(b0) ^ b1 ^ b2 ^ gm2(b3);
mixw = {mb0, mb1, mb2, mb3};
end
endfunction // mixw
function [127 : 0] mixcolumns(input [127 : 0] data);
reg [31 : 0] w0, w1, w2, w3;
reg [31 : 0] ws0, ws1, ws2, ws3;
begin
w0 = data[127 : 096];
w1 = data[095 : 064];
w2 = data[063 : 032];
w3 = data[031 : 000];
ws0 = mixw(w0);
ws1 = mixw(w1);
ws2 = mixw(w2);
ws3 = mixw(w3);
mixcolumns = {ws0, ws1, ws2, ws3};
end
endfunction // mixcolumns
function [127 : 0] shiftrows(input [127 : 0] data);
reg [31 : 0] w0, w1, w2, w3;
reg [31 : 0] ws0, ws1, ws2, ws3;
begin
w0 = data[127 : 096];
w1 = data[095 : 064];
w2 = data[063 : 032];
w3 = data[031 : 000];
ws0 = {w0[31 : 24], w1[23 : 16], w2[15 : 08], w3[07 : 00]};
ws1 = {w1[31 : 24], w2[23 : 16], w3[15 : 08], w0[07 : 00]};
ws2 = {w2[31 : 24], w3[23 : 16], w0[15 : 08], w1[07 : 00]};
ws3 = {w3[31 : 24], w0[23 : 16], w1[15 : 08], w2[07 : 00]};
shiftrows = {ws0, ws1, ws2, ws3};
end
endfunction // shiftrows
function [127 : 0] addroundkey(input [127 : 0] data, input [127 : 0] rkey);
begin
addroundkey = data ^ rkey;
end
endfunction // addroundkey
//----------------------------------------------------------------
// Registers including update variables and write enable.
//----------------------------------------------------------------
reg [1 : 0] sword_ctr_reg;
reg [1 : 0] sword_ctr_new;
reg sword_ctr_we;
reg sword_ctr_inc;
reg sword_ctr_rst;
reg [3 : 0] round_ctr_reg;
reg [3 : 0] round_ctr_new;
reg round_ctr_we;
reg round_ctr_rst;
reg round_ctr_inc;
reg [127 : 0] block_new;
reg [31 : 0] block_w0_reg;
reg [31 : 0] block_w1_reg;
reg [31 : 0] block_w2_reg;
reg [31 : 0] block_w3_reg;
reg block_w0_we;
reg block_w1_we;
reg block_w2_we;
reg block_w3_we;
reg ready_reg;
reg ready_new;
reg ready_we;
reg [2 : 0] enc_ctrl_reg;
reg [2 : 0] enc_ctrl_new;
reg enc_ctrl_we;
//----------------------------------------------------------------
// Wires.
//----------------------------------------------------------------
reg [2 : 0] update_type;
reg [31 : 0] muxed_sboxw;
//----------------------------------------------------------------
// Concurrent connectivity for ports etc.
//----------------------------------------------------------------
assign round = round_ctr_reg;
assign sboxw = muxed_sboxw;
assign new_block = {block_w0_reg, block_w1_reg, block_w2_reg, block_w3_reg};
assign ready = ready_reg;
//----------------------------------------------------------------
// reg_update
//
// Update functionality for all registers in the core.
// All registers are positive edge triggered with asynchronous
// active low reset. All registers have write enable.
//----------------------------------------------------------------
always @ (posedge clk or negedge reset_n)
begin: reg_update
if (!reset_n)
begin
block_w0_reg <= 32'h00000000;
block_w1_reg <= 32'h00000000;
block_w2_reg <= 32'h00000000;
block_w3_reg <= 32'h00000000;
sword_ctr_reg <= 2'h0;
round_ctr_reg <= 4'h0;
ready_reg <= 1;
enc_ctrl_reg <= CTRL_IDLE;
end
else
begin
if (block_w0_we)
begin
block_w0_reg <= block_new[127 : 096];
end
if (block_w1_we)
begin
block_w1_reg <= block_new[095 : 064];
end
if (block_w2_we)
begin
block_w2_reg <= block_new[063 : 032];
end
if (block_w3_we)
begin
block_w3_reg <= block_new[031 : 000];
end
if (sword_ctr_we)
begin
sword_ctr_reg <= sword_ctr_new;
end
if (round_ctr_we)
begin
round_ctr_reg <= round_ctr_new;
end
if (ready_we)
begin
ready_reg <= ready_new;
end
if (enc_ctrl_we)
begin
enc_ctrl_reg <= enc_ctrl_new;
end
end
end // reg_update
//----------------------------------------------------------------
// round_logic
//
// The logic needed to implement init, main and final rounds.
//----------------------------------------------------------------
always @*
begin : round_logic
reg [127 : 0] old_block, shiftrows_block, mixcolumns_block;
reg [127 : 0] addkey_init_block, addkey_main_block, addkey_final_block;
block_new = 128'h00000000000000000000000000000000;
muxed_sboxw = 32'h00000000;
block_w0_we = 0;
block_w1_we = 0;
block_w2_we = 0;
block_w3_we = 0;
old_block = {block_w0_reg, block_w1_reg, block_w2_reg, block_w3_reg};
shiftrows_block = shiftrows(old_block);
mixcolumns_block = mixcolumns(shiftrows_block);
addkey_init_block = addroundkey(block, round_key);
addkey_main_block = addroundkey(mixcolumns_block, round_key);
addkey_final_block = addroundkey(shiftrows_block, round_key);
case (update_type)
INIT_UPDATE:
begin
block_new = addkey_init_block;
block_w0_we = 1;
block_w1_we = 1;
block_w2_we = 1;
block_w3_we = 1;
end
SBOX_UPDATE:
begin
block_new = {new_sboxw, new_sboxw, new_sboxw, new_sboxw};
case (sword_ctr_reg)
2'h0:
begin
muxed_sboxw = block_w0_reg;
block_w0_we = 1;
end
2'h1:
begin
muxed_sboxw = block_w1_reg;
block_w1_we = 1;
end
2'h2:
begin
muxed_sboxw = block_w2_reg;
block_w2_we = 1;
end
2'h3:
begin
muxed_sboxw = block_w3_reg;
block_w3_we = 1;
end
endcase // case (sbox_mux_ctrl_reg)
end
MAIN_UPDATE:
begin
block_new = addkey_main_block;
block_w0_we = 1;
block_w1_we = 1;
block_w2_we = 1;
block_w3_we = 1;
end
FINAL_UPDATE:
begin
block_new = addkey_final_block;
block_w0_we = 1;
block_w1_we = 1;
block_w2_we = 1;
block_w3_we = 1;
end
default:
begin
end
endcase // case (update_type)
end // round_logic
//----------------------------------------------------------------
// sword_ctr
//
// The subbytes word counter with reset and increase logic.
//----------------------------------------------------------------
always @*
begin : sword_ctr
sword_ctr_new = 2'h0;
sword_ctr_we = 1'b0;
if (sword_ctr_rst)
begin
sword_ctr_new = 2'h0;
sword_ctr_we = 1'b1;
end
else if (sword_ctr_inc)
begin
sword_ctr_new = sword_ctr_reg + 1'b1;
sword_ctr_we = 1'b1;
end
end // sword_ctr
//----------------------------------------------------------------
// round_ctr
//
// The round counter with reset and increase logic.
//----------------------------------------------------------------
always @*
begin : round_ctr
round_ctr_new = 4'h0;
round_ctr_we = 1'b0;
if (round_ctr_rst)
begin
round_ctr_new = 4'h0;
round_ctr_we = 1'b1;
end
else if (round_ctr_inc)
begin
round_ctr_new = round_ctr_reg + 1'b1;
round_ctr_we = 1'b1;
end
end // round_ctr
//----------------------------------------------------------------
// encipher_ctrl
//
// The FSM that controls the encipher operations.
//----------------------------------------------------------------
always @*
begin: encipher_ctrl
reg [3 : 0] num_rounds;
if (keylen == AES_256_BIT_KEY)
begin
num_rounds = AES256_ROUNDS;
end
else
begin
num_rounds = AES128_ROUNDS;
end
sword_ctr_inc = 0;
sword_ctr_rst = 0;
round_ctr_inc = 0;
round_ctr_rst = 0;
ready_new = 0;
ready_we = 0;
update_type = NO_UPDATE;
enc_ctrl_new = CTRL_IDLE;
enc_ctrl_we = 0;
case(enc_ctrl_reg)
CTRL_IDLE:
begin
if (next)
begin
round_ctr_rst = 1;
ready_new = 0;
ready_we = 1;
enc_ctrl_new = CTRL_INIT;
enc_ctrl_we = 1;
end
end
CTRL_INIT:
begin
round_ctr_inc = 1;
sword_ctr_rst = 1;
update_type = INIT_UPDATE;
enc_ctrl_new = CTRL_SBOX;
enc_ctrl_we = 1;
end
CTRL_SBOX:
begin
sword_ctr_inc = 1;
update_type = SBOX_UPDATE;
if (sword_ctr_reg == 2'h3)
begin
enc_ctrl_new = CTRL_MAIN;
enc_ctrl_we = 1;
end
end
CTRL_MAIN:
begin
sword_ctr_rst = 1;
round_ctr_inc = 1;
if (round_ctr_reg < num_rounds)
begin
update_type = MAIN_UPDATE;
enc_ctrl_new = CTRL_SBOX;
enc_ctrl_we = 1;
end
else
begin
update_type = FINAL_UPDATE;
ready_new = 1;
ready_we = 1;
enc_ctrl_new = CTRL_IDLE;
enc_ctrl_we = 1;
end
end
default:
begin
// Empty. Just here to make the synthesis tool happy.
end
endcase // case (enc_ctrl_reg)
end // encipher_ctrl
endmodule // aes_encipher_block
//======================================================================
// EOF aes_encipher_block.v
//======================================================================