#VRML V2.0 utf8 Group { children Group { children Group { children Transform { translation 0 0 0 rotation 0 0 1 0 scale 1 1 1 scaleOrientation 0 0 1 0 center 0 0 0 children Switch { whichChoice 0 choice [ Group { children [ DEF o0 Group { children Shape { appearance Appearance { material Material { diffuseColor 0.098039217 0.098039217 0.098039217 shininess 1 } } geometry IndexedLineSet { coord DEF o1 Coordinate { point [ -1 -1.22 0.029999999, 1 -1.22 0.029999999, 1 -1.22 2.47, -1 -1.22 2.47, 1 1.22 0.029999999, -1 1.22 0.029999999, -1 1.22 2.47, 1 1.22 2.47, -1 1.22 2.47, -1 -1.22 2.47, 1 -1.22 2.47, 1 1.22 2.47, -1 1.22 0.029999999, -1 -1.22 0.029999999, 1 1.22 0.029999999, 1 -1.22 0.029999999, -1 1.22 2.47, -1 -1.22 2.47, -1 1.22 0.029999999, -1 -1.22 0.029999999, -1 -1.25 0, -1 1.25 0, -1 1.25 2.5, -1 -1.25 2.5, -1 1.25 0, -1.6 1.25 0, -1.6 1.25 2.5, -1 1.25 2.5, -1.6 1.25 0, -1.6 -1.25 0, -1.6 -1.25 2.5, -1.6 1.25 2.5, -1.6 -1.25 0, -1 -1.25 0, -1 -1.25 2.5, -1.6 -1.25 2.5, -1 -1.25 2.5, -1 1.25 2.5, -1.6 1.25 2.5, -1.6 -1.25 2.5, -1 -1.25 0, -1 1.25 0, -1.6 -1.25 0, -1.6 1.25 0, 1.6 1.25 0, 1 1.25 0, 1 1.25 2.5, 1.6 1.25 2.5, 1 -1.22 2.47, 1 1.22 2.47, 1 -1.22 0.029999999, 1 1.22 0.029999999, 1 1.25 0, 1 -1.25 0, 1 -1.25 2.5, 1 1.25 2.5, 1 -1.25 0, 1.6 -1.25 0, 1.6 -1.25 2.5, 1 -1.25 2.5, 1.6 -1.25 0, 1.6 1.25 0, 1.6 1.25 2.5, 1.6 -1.25 2.5, 1.6 1.25 2.5, 1 1.25 2.5, 1 -1.25 2.5, 1.6 -1.25 2.5, 1.6 1.25 0, 1 1.25 0, 1.6 -1.25 0, 1 -1.25 0, -1 -1.22 0.029999999, 1 -1.22 0.029999999, 1 -1.22 2.47, -1 -1.22 2.47, 1 1.22 0.029999999, -1 1.22 0.029999999, -1 1.22 2.47, 1 1.22 2.47, -1 -1.25 0, -1 1.25 0, -1 1.25 2.5, -1 -1.25 2.5, -1.6 1.25 0, -1.6 1.25 2.5, -1.6 -1.25 0, -1.6 -1.25 2.5, 1.6 1.25 0, 1 1.25 0, 1 1.25 2.5, 1.6 1.25 2.5, 1 -1.25 0, 1 -1.25 2.5, 1.6 -1.25 0, 1.6 -1.25 2.5 ] } coordIndex [ 0, 1, -1, 2, 1, -1, 3, 2, -1, 3, 0, -1, 4, 5, -1, 6, 5, -1, 7, 6, -1, 7, 4, -1, 8, 9, -1, 10, 11, -1, 12, 13, -1, 15, 14, -1, 20, 21, -1, 22, 21, -1, 23, 22, -1, 23, 20, -1, 24, 25, -1, 26, 25, -1, 27, 26, -1, 28, 29, -1, 30, 29, -1, 31, 30, -1, 32, 33, -1, 35, 34, -1, 44, 45, -1, 46, 45, -1, 47, 46, -1, 47, 44, -1, 52, 53, -1, 54, 53, -1, 55, 54, -1, 56, 57, -1, 58, 57, -1, 59, 58, -1, 60, 61, -1, 63, 62, -1 ] } } }, DEF o2 Group { children Shape { appearance Appearance { material Material { diffuseColor 0.90980393 0.74901962 0 } } geometry IndexedFaceSet { coord USE o1 color Color { color [ 0.90980393 0.74901962 0, 0.90980393 0.74901962 0, 0.90980393 0.74901962 0, 0.90980393 0.74901962 0, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119, 0.75294119 0.75294119 0.75294119 ] } colorPerVertex FALSE coordIndex [ 1, 3, 0, -1, 1, 2, 3, -1, 7, 5, 6, -1, 7, 4, 5, -1, 11, 8, 9, -1, 11, 9, 10, -1, 13, 12, 15, -1, 12, 14, 15, -1, 19, 21, 18, -1, 20, 21, 19, -1, 20, 17, 23, -1, 19, 17, 20, -1, 16, 22, 17, -1, 17, 22, 23, -1, 21, 22, 18, -1, 18, 22, 16, -1, 26, 24, 25, -1, 27, 24, 26, -1, 29, 31, 28, -1, 30, 31, 29, -1, 33, 35, 32, -1, 33, 34, 35, -1, 36, 37, 39, -1, 37, 38, 39, -1, 41, 40, 42, -1, 43, 41, 42, -1, 47, 45, 46, -1, 47, 44, 45, -1, 48, 55, 49, -1, 54, 55, 48, -1, 54, 50, 53, -1, 48, 50, 54, -1, 51, 52, 50, -1, 50, 52, 53, -1, 55, 52, 49, -1, 49, 52, 51, -1, 57, 59, 56, -1, 57, 58, 59, -1, 61, 63, 60, -1, 62, 63, 61, -1, 67, 64, 66, -1, 64, 65, 66, -1, 68, 70, 71, -1, 69, 68, 71, -1 ] colorIndex [ 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15 ] ccw TRUE solid FALSE convex TRUE creaseAngle 0 } } }, DEF o3 Group { children Shape { appearance Appearance { material Material { emissiveColor 0.098039217 0.098039217 0.098039217 } } geometry PointSet { coord USE o1 } } } ] }, USE o2, Group { children [ USE o0, USE o3 ] }, USE o3 ] } } } } }